Saturday, September 14, 2013
Hey, I haven't updated in a while because I have temporarily stopped modding for sims 3. My laptop's processor can't keep up with Sims 3, it takes more than half an hour to load Sims 3 up (with all expansions). Until I get a better laptop, I can't spend a lot of time on making free content. Sims 3 content should be free, so I've begun making my own models which I will then sell. I need income so I'm applying what I have learned (from Digital Tutors) and turning into a small business. My models are 100% made by me, from each polygon to each pixel in the textures. They are going to be optimized to run in real-time game engines (Unity, Unreal, etc.). I will post when everything is up and running. I haven't abandoned Sims 3, I just need stability and a better processor before I can continue. The loading times are the only thing that have become discouraging, I can easily create 'meshes' and textures using my own programs. My workflow rotates between Zbrush, 3DS Max, BodyPaint, TopoGun, and Photoshop. I am working on implementing Mudbox and possibly Maya in the future. A preview of my model can be seen below. This model is not finished yet, but already has two full outfits from head to toe, three hair colors, and two weapons.