Wednesday, March 27, 2013

Rosario Moka Cross Choker

There is no way I'm finishing Queen's Hair soon, so I'm releasing this choker by itself :) The idea/request came from Jaggy.



This choker is modeled after Moka's choker in Rosario + Vampire. The choker is enabled for female teen, young adult, and adult sims. There are four channels: one for the collar, one for the pendant on the cross, one for the pearls, and one shared by the chains and cross. LOD 0/1 is 2019. You can find this under Everyday, Formalwear, Sleepwear, Swimwear, Athletic, Career, and Outerwear. It is Vaild for Random. Moka's Cross Choker is complete with morphs as well as morphs for each LOD. All textures are on 2048 x 2048 print. There are about 97 pearls all together and the buckle is actually meshed out along with the chains etc.

Tuesday, March 26, 2013

Update

What have I been doing lately? Well, since you asked, I am now finalizing an anime hair for Sims 3. It's been nearly a week working with this 'thing' and it has been frustrating. I decided to make my own hair texture which became pretty disastrous. Nevertheless, the final hair will have a mix of my texture and Pooklet's. Apart from fixing transparency issues on the alpha, this hair is pretty much done for elder/adult/teenage female sims. I will convert it to child and toddler once my main one is done. This hair is titled Queen's Hair and was originally from Purple Heart. It's easy to convert meshes, but actual textures? Bleh. I didn't like the original texture and it was too low-quality for my taste. Here's some preview shots of Queen's Hair A. Yes, there are more variations of it. Did I mention this is my first time doing hair?


Tuesday, March 19, 2013

Māori Tattoos Download and Update

I was working on my tattoos for MTS's Cultural Diversity Contest last week. The tattoos are now posted at Modthesims :D They are tribal designs from the Māori (New Zealand Indians) and look pretty awesome! I'm going to keep them exclusively on MTS so I don't have to re-upload them again.


Besides that, I am planning an anime pack. I'm still just outlining what to include and then converting some ideas into actual content.->

Monday, March 11, 2013

TotodileDash Animal Hats


I saw these hats, and I absolutely loved how cute they were! I have actually just discovered this MikuMikuDance stuff and I just want to immediately convert everything there :D Anyways, TotodileDash from deviantart made bunny, kitty, puppy, and mouse hats in a PMB format which I converted to OBJ and then SIMGEOM. The UV Maps were made by me since the original was just a bunch of scribbles... It took a lot work to do the UV maps and even then they look weird in CAS (perfect in-game). I had to resize, scale, move, and optimize each hat. I assume poly counts below 1000 are reasonable. The textures and such are mine on 2048x2048 HQ print.


The hats might look blurry since they are actually accessories (under earrings) and can be adjusted using aWT's hat sliders. I displayed them in the following pictures using NewSea hair since their hair is the hardest to get a hat on. There's clipping without adjustment, and even then you're probably better off using something less "poofy." Flat hair or even EA hair seems to work good right off the back without adjustments (but most hair will work with aWT's hat sliders).

These hats are available for both genders under Child and Toddler ages. You can find them under Everyday, Formal, Sleep, Swim, Athletic, and Career wear. Each hat is Valid for Random. I can't imagine a toddler or child wearing anything serious, so the hats are available for each one. o.0




Sunday, March 10, 2013

Spiked Chokers and Bracelets Set and Skull Ring Low Poly Ed

That's such a long title...Anyways, the spiked set is available at MTS in a low-poly edition. The number of polygons used have been significantly reduced by having some aesthetics removed. As a beginner, I get extremely excited to see my stuff on Mod The Sims :D I'm almost done with my next project; I'm going through an anime phase so please bear with me :)


Saturday, March 9, 2013

Male Forever Rings Request *UPDATE*

rainalddanjaen from MTS has requested that the Diamond Eternity Wedding Band and the Couple's Birthstone Heart Ring be converted for male sims. I of course have made them and they are now available for download. I was a complete beginner when I made the Four Forever Rings, and each click was something new to me. Now, I can make much better rings as far as the diamond texture goes. Thus, the diamonds are much clearer and less blurry in the male version of the Diamond Eternity Wedding Band. I fixed the UV Map so it would accept textures better. :)



Tuesday, March 5, 2013

Spiked Set and Skull Ring

Finally, my Spiked Set is finished! This set includes spiked bracelets, spiked chokers, and a skull ring for a total of 15 items with complete morphs. All textures are 2048 x 2048 high quality. The entire creating process was long and excellent practice for my crafting skills. I don't usually credit each program I used on my blog, but I think it is time to include full credits in each post. I used 3DS Max to model each creation from scratch (except the skull which I edited in 3DS Max), Cinema 4D for creating textures and UV Maps, MilkShape for converting formats to/from SIMGEOM with Wes Howe's GEOM plugins, Photoshop for editing textures and photos, and Illustrator for fine tuning my logos. This was all made possible by CTU, Peter's S3PE Package Editor, CmarNYC's Meshing Toolkit and Cmar's MorphMaker. I also used Notepad++ for simple tuning in and out of S3PE. On to the screenshots and downloads! :)



Friday, March 1, 2013

Aikea_Guinea Nails Mod

This is truly an amazing (and complicated) creation from Aikea_Guinea, as seen on Garden of Shadows, and I am glad I was able to modify this with Aikea_Guinea's permission. :)  These nails are for AF, AM, EF, and EM, and can co-exist with the original nails. Everything else Aikea_Guinea had set is still there, ie clothing categories and set as gloves in CAS. All of the credit really goes to Aikea_Guinea, without the mesh I wouldn't be able to make the following textures. I really liked the UV mapping on this.